Design thinking is a process rooted in a set of skills that are used to solve a whole range of problems. In this workshop, students consider design thinking as a process and explore some of the key aspects of human-centered designs and innovations. Students will consider how to use design thinking to create objects and systems that improve lives. Students will practice their design thinking skills, particularly focusing on empathy and inclusion through design.
WHAT TO EXPECT
In this experience, students will participate in the design thinking process through various design challenges and explore innovations related to the work of the Gates Foundation. They will consider the importance of empathy and the many elements that go into design. During the session, participation is critical and we encourage students to share in a variety of formats.
Depending on the group size, we’ll have between 1-3 staff to support the students and will split the students into smaller groups of about 15. We can do this on-site, but it’s great if the teacher has pre-divided the students. Staff will rotate through the Discovery Center with their group engaging in a range of activities, discussions, and exhibits that connect to the topic. This is intended to be a highly participatory workshop with lots of opportunities for conversation, student sharing and dialogue. The facilitated workshop lasts about 90 minutes.
SUBJECTS: STEAM | SOCIAL STUDIES | DESIGN | GLOBAL ISSUES
“It was such a great opportunity to think about design, innovation and the world in a new way, especially since they are all doing virtual learning from home. Many want to learn more about the Gates Foundation and Design Thinking and work on some projects of their own inspired by your workshop.”
– Afterschool Enrichment Coordinator
TOUR RESOURCES & ACTIVITIES
Below you will find resources, including design cards to help students consider different elements of good design. Students can use the optional Community Design worksheet to guide them through a design challenge.